
Ghost Buskers
was made by
THE GAMEHOUSE TEAM*
Jonas Newhouse - Programming & Sound
DAXE - Environmental Art
Madeline Jackson - Rats, Instruments
Spencer LaBelle - Ghosts, Game Logo, Path Design
TIPS
- The game should run fine in browser, but audio balance will be notably worse than in the downloadable .exe file (especially the ghost "breath" sound being too loud).
- Headphones recommended for the best experience.
- Towers can be sold for their full value! Don't be afraid to swap stuff around and experiment, especially with melody instruments.
- Double time only partially affects drum and bass towers, so be aware that using it may make the current wave harder.
- It may be difficult to handle Yellow ghosts without good Bass placement.
- Purple and Pink ghosts are immune to the bass tower's freeze aura.
- You might find it optimal to cluster towers together, but the band might sound better with a little more elbow room!
- You can press the Spacebar to activate the START and DOUBLE TIME buttons.
MEET THE JAM RATS
Keyes, the Melody Rat
- Fires music at the first enemy that enters their range
- Increase the number of notes in each tower's melody by upgrading its range.
Beetz, the Drum Rat
- Fires music in an area on a regular timer
- Level up the drum loop by adding and upgrading towers of this type.
Pluck, the Bass Rat
- Freezes enemies in its aura on a regular timer
- Level up the bass loop by adding and upgrading towers of this type.
Scratch, the DJ Rat
- Fires a large orb of music at the first enemy that enters their range
- Upgrades have no effect on the music you make, other than rate of fire impacting the speed at which notes are playing.
LaLa, the FrontRat
- Behaves like a Melody tower, but twice as fast.
- Upgrades have no effect on the music you make, other than rate of fire impacting the speed at which notes are playing.
BUGS I'M AWARE OF
- In my experience, the game runs horribly in google chrome but well enough using firefox.
- Sound levels may not be balanced, this is a recurring issue only in the web build that I haven't figured out how to fix yet.
- Sometimes the drums will stutter and fire multiple times at once.
PLAYTESTERS
Jared Jon Jerzak, William White, TL Jordan, Dungeon Martian
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*External Assets Used:
Fonts by colorfiction: https://colorfiction.itch.io/handdrawnfonts
UI Assets by Lynda Mc DonaldL https://loudeyes.itch.io/paper-ui-pack-for-games
Tails powered by Wiggly Appendage https://godotengine.org/asset-library/asset/1857
Updated | 3 hours ago |
Published | 4 days ago |
Status | In development |
Platforms | HTML5 |
Author | jonas newhouse |
Made with | Godot |
Tags | bloons, Game Jam, Music, rats, Soundtoy, Tower Defense |
Download
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Click download now to get access to the following files:
ghostbuskers-desktop-0.9.1.zip 57 MB
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